Skidmarks are generated when wheel skids / slips over a surface.
Max Marks Per Section * 2. Min Distance is the distance a wheel needs to travel before a new mark is created.Max Marks Per Section - similar to the old snake game. To make this transition smooth Fade Over Distance can be enabled or Peristent Skidmarks can be used. Check the section below for more info.GrounOffset needs to be increased.Longitudinal Slip Threshold and Lateral Slip Threshold from vehicle settings tab are used.SurfacePreset to get the settings for the current surface type.Max Marks Per Section size.Peristent Skidmark Destroy Distance.