Table of Contents

Render Pipelines

HDRP

NWH Vehicle Physics 2 by default comes with standard render pipeline materials. This guide will help you upgrade the demo scene (and the asset) to HDRP. If this is the first time upgrading a project to HDRP, please check out the official guide first as it has some good tips on the migration process: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.5/manual/Upgrading-To-HDRP.html

To let the scripts know HDRP is used:

Next, upgrade the auto-upgradeable materials:

Material selection.

After the automatic upgrade the scene will look normal, but the particles will still be pink. To fix this, follow the next section.

Finally, the particle materials have to be upgraded:

The asset is now upgraded to HDRP.

URP

NWH Vehicle Physics 2 by default comes with standard render pipeline materials. This guide will help you upgrade the demo scene (and the asset) to URP. If this is the first time upgrading a project to HDRP, please check out the official guide first as it has some good tips on the shader upgrade: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.1/manual/upgrading-your-shaders.html

To upgrade the NWH Vehicle Physics 2 to URP:

Material selection.