Surface Preset

SurfacePreset inspector.

SurfacePreset tells the VehicleController which settings to use for which surface.
This determines tire friction, the look of effects such as skidmarks and particle effects. It also changes sounds to match the surface.
Once set up, SurfacePreset can be used for different terrains, scenes or even across games since SurfacePresets do not carry any scene-specific fields.

Setup

Friction
Skidmarks
Dust/Smoke Particles
Chunk Particles

Chunk particles represent pieces of dirt, debris, sand or pebbles thrown behind the tire when there is wheel spin.
Depending on speed the lifetime of a a particle is calculated from Max Chunk Lifetime (when near still) or Chunk Life Distance (when moving).

Sounds